UI_TEXT_NAMES: readonly [
"close",
"map",
"cancel",
"ok",
"unknown",
"list_separator",
"description",
"properties",
"exploration",
"cannot_do_now",
"no_description",
"no_influence",
"given_influence",
"received_influence",
"unnamed_location",
"recipe_locked",
"recipe_other",
"title_start",
"settings_title",
"shelf_title",
"scenarios_title",
"slots_title",
"survived_days",
"slots_delete_title",
"slots_delete_body",
"slots_delete_confirm",
"slots_new",
"slots_packs_differ",
"slots_packs_title",
"slots_packs_reason",
"slots_packs_saved",
"slots_packs_current",
"slots_packs_none",
"slots_packs_entry",
"slots_packs_hint",
"newgame_title",
"newgame_island_name",
"newgame_island_name_placeholder",
"newgame_seed",
"newgame_seed_placeholder",
"newgame_character",
"newgame_back",
"newgame_start",
"newgame_notice_title",
"newgame_notice_island_name",
"newgame_notice_seed",
"newgame_notice_character",
"settings_asset_pack",
"settings_asset_pack_detail",
"settings_reload_notice",
"settings_on",
"settings_off",
"scenario_detail",
"shelf_progress",
"shelf_brought",
"map_hint",
"crafting_autofill",
"crafting_autofill_detail",
"crafting_work",
"crafting_work_detail",
"crafting_abort",
"crafting_abort_detail",
"crafting_no_materials",
"recipe_title",
"recipe_empty",
"duration_minutes",
"duration_hours",
"duration_hours_minutes",
"time_cost",
"voyage_days",
"days_range",
"day",
"lane_hidden_cards",
"death_exhausted",
"death_by_cause",
"death_title",
"death_no_record",
"death_to_slots",
"escape_title",
"escape_days",
"escape_body",
"escape_no_record",
"escape_to_shelf",
"quit_title",
"quit_body",
"quit_confirm",
"error_title",
"error_copy",
"error_copied",
"error_selected",
"report_title",
"report_time",
"report_error",
"report_since_start",
"report_repeated",
"report_operations",
"report_no_operations",
"report_operation",
"report_state",
"report_outside_play",
"report_state_failed",
"report_environment",
"report_screen",
"report_no_stack",
"report_promise_rejection",
"state_world_time",
"state_location",
"state_activity",
"state_child_window",
"state_no_child_window",
"state_hand",
"state_empty_cell",
"state_items",
"state_place",
"state_clock",
"activity_idle",
"activity_exploring",
"activity_elapsing",
"activity_transiting",
"log_at_clock",
"log_screen_built",
"log_button_tapped",
"log_card_tapped",
"log_card_grabbed",
"log_card_released",
"log_card_edge_tapped",
"log_settings_toggled",
"log_play_opened",
"log_from_scenario",
"log_from_slot",
"log_fixtures_switched",
"log_filter_selected",
"log_filter_none",
"log_card_dropped",
"log_card_combined",
"log_card_put_in",
"log_action",
"log_child_window_opened",
"log_explored",
"log_status_detail_opened",
"log_status_pin_toggled",
"log_recipe_window_opened",
"log_map_opened",
"log_died",
"log_escaped",
] = ...
画面が名指しする地の文。ここに並ぶのが、コードが
ui_textsへ寄せている依存の全部 (WorldVocabularyと同じ考え方)。同梱の対応表との過不足は tests/world-codex/bundledLocale.test.ts が見る。